I believe people are using outfit studio to change from obj to nif, but I'm kind of out of my depth with this part. 8 or earlier) Highlight all those out of place meshes, select "Shape", then "Move", and copy and paste the x,y, and z transform values out of a default head mesh (keep one of these open in Nifskope, highlight each value, cntrl-c, then cntrl-v in the matching field in OS. 4. I've done it for several NPCs and it really works, although the overall appearance seems to be affected a little slightly as well. I want to re-size a . nifopt. Once you do, left click it. g. Making sure. exe >errors. Load your mesh into NifSkope and export the mesh as an obj file. This mod does not have any known dependencies other than the base game. Add xLODGenx64. BHUNP SSE; Legendary Edition (oldrim) UN7B; BHUNP; Further Reading: Converting HDT-PE armor to SMP:. This mod adds several items to the game. Contribute to niftools/nifskope development by creating an account on GitHub. Textures located in . Once happy, hit "accept," save, try out to make sure everything looks as. DisableExportDDS=true. Hey guys, I found out that nifskope 1. In Nifskope though everything looks fine: screenshot. #54367293, #54388113 are all replies on the same post. All races. After replacing the 6 mesh files (see above), replace these 12 files in the mod's directory (every mod stores them in a different place, use "Preview File Contents" on the mod's download page to see where it's stored) with your intended files: femalebody_1. 78\scripts\addons\ folder. nif,记得备份,这就是身体骨骼文件,不同于身形,骨骼直接影响的不仅仅是身形也影响装备穿着的效果。. Nifskope: SSE Creation Kit: Permissions and credits . Husky Mesh, NifSkope, SSE NIF Optimizer, Cathedral Assests Optimizer, Blender (with NifTools add-on), Photoshop Progress: I'm at about 90% complete with finishing the model and it's textures. Making sure specific meta data is 'read first' upon loading. 0 Dev 7 or Nifskope Pre Alpha 6 - This process will work with both. Nifskope: latest NifSkope version. It includes fixes for all the little things in the mod and should be fully functional. Update on current NifSkope development status for Starfield support. Plugin checked and cleaned with SSEEdit. Open your mesh in Nifskope. Been working for the last three days on porting over a home from classic to SE, and the state of CK 2. 0. The NIF files are found in. This armor mod from yurica it adds Divine Steel heavy armor set in game with greatsword too, this armor and weapon completely been overhauled from ground up with improved textures and lightning properties also improved, armor and weapon comes with 4k texture also added 2 new different colors you can choose from fomod. Spells for managing NiControllerSequence and NiDefaultAVObjectPalette; Updates for. Options -> Settings. Stats. A simple tutorial that shows how to edit a armor ou weapon of Skyrim using only Nifskope to change size, scale and positions. I have tried a fresh install and wiping the registry but they didn't work any help would be appreciated. Adds tangents to all meshes that need them. You can import SSE nif in OutfitStudio directly and export it as obj for blender. So I'm making a SSE mod and wanted to hang up a cloak I like from cloaks of skyrim as a static on my wall. To view the new NIF format in NifSkope, you will need the very latest version currently found here: NifSkope releases by jonwd7 Please let me know if there are any problems with a NIF and if possible, provide the files before and after optimization. Thanks!! IIRC, obj import/export is not great for SSE meshes. SSE Nif Optimizer - Optimize Nifs, Convert Nifs from LE to SSE and back again NifSkope 2. Just the female meshes, the male is ok. 4. Xbox Port Tutorial For Beginners. export to nif. (From my experience at least. Within nifskope and there is no other way to do it. The gloss you're seeing on the head is accurate. I open. Page 103 of 187 - SSE NIF Optimizer - posted in File topics: In response to post #54448848. This is how the SSE engine was designed to function, B) SSE reads BSAs faster than loose files, C) BSAs reduce disk usage, D) BSAs load in the same priority as their plugin, reducing unforeseen conflicts. That still hasnt worked. Links to dowload required progra. You must use NifSkope as the structure of the obj file must exactly match the structure of the nif file. In this video, I'll be covering how to apply textures to meshes using NifSkope. Install Normally with NMM or Move Files from Data folder manually to : Skyrim Special Edition/Data/. nif armour mesh: Import into Blender the existing armour you want to modify; Import into Blender all parts of the _0. Hey guys, after using mods for a while now, I'm trying to create my own weapon from scratch. About this mod. This allows you to see the textures while you work in NifSkope. Contribute to niftools/nifskope development by creating an account on GitHub. I don;t go into crazy detail, jus. R. Note Ab_tv hasn't been nifconverted, so I nifconvert it (it still has pinking after nifconversion, so it isn't that). I am supposed to direct Nifskope to my files via the "Resources" tab within Nifskope. Alternatively, use the "Drunk" voice preset. a tool to optimize Skyrim NIFs for SSE. Microsoft . The X, Y, and Z-fields under "Translation" let you move the mesh around along those axes. I thought I would go ahead and create a quick tutorial on Nifskope to show you how to get things set up for Skyrim modding. - to have a particle emit Particle light you need the following settings: -- BSEffectShaderProperty. nif file, even though Ive exported it to FBX in maya, opened it in outfit. xVASynth v3. Add High Heels effects to relevant boots meshes with NIFSkope Go to your conversion folder. I tried adding the branch to the wolf pelt in NifSkope and it worked, but again, trying to replace the child. druninja • 7 yr. Go to meshes/Beans in your Skyrim Data folder. nif files. Convert NiTriShape to BSTriShape. In Nifskope though everything looks fine: as posted down at the. Probably an update for the program in between versions for SE models, or something. (FR) Knight of The Village Set BHUNP SSE: il faut ce mod en anglais dans les deux cas ! EGIL - Knight of The Village Set - FR: Mod original (requis) Knight of the Village (Xtudo version) - CBBE - 3BA BodySlide conversion: Knight of the Village - My version SE-AE: It adds two more heavy and light armors, shields and swords. nif) meshes but NOT including any GND meshes, which are just for items lying on. 0 Dev 7 or Nifskope Pre Alpha 6 - This process will work with both. For the most part, using only SAM meshes and textures in SE will work fine. SSE Nif Optimizer - Optimize Nifs, Convert Nifs from LE to SSE and back again NifSkope 2. CONVERTER'S NOTES Retextured them completely to look better (2K compressed diffuse, 2K uncompressed normals), and all meshes converted to the new SSE NIF format using NIF Optimizer by ousinius. 0 and converting the models between obj and nif. . With a run through the awesome SSE Nif Optimizer and a quick check in Nifskope as well as adding a little extra bumpiness to her. 0 Alpha 6, can't change textures for SSE. nifs of the body you want to import. They are not widely supported by nif import and export tools, and cannot be manipulated as easily within NifSkope. nif, . This armor for male and female also converted to sse with HDT SMP physics and The armour is craftable and temperable at any forge in Skyrim also comes with different colors and you will need to find a schematic for the armour before crafting it at any forge and there dye workbench added into the game so you can craft. Memory has many quests to give, the more you talk to her the more quests she will give you. We'll call it nif1. This armor for male and female also converted to sse with HDT SMP physics and The armour is craftable and temperable at any forge in Skyrim also comes with different colors and you will need to find a schematic for the armour before crafting it at any forge and there dye workbench added into the game so you can craft. Repeat Step 3 for D-Pad Down,. 0 dev 7, on Dec 18, 2017. The game applies model space normal maps to it, that's why normals. As of April 2017, the only weapon styles available for immediate play include. Koralina's Freckles and Moles - 4k 2k. Changelog 2019/10/08 - Initial release 2019/10/09 - fixed some incorrect labels in the Emitter section This guide focuses on those Skyrim particle system values which are important to complex particle lights, however it can also be used as general particle system guide. SSE Nif Optimizer - Optimize Nifs, Convert Nifs from LE to SSE and back again NifSkope 2. NiTriShape Converter (Optimizer) A command line tool to convert and optimize between NiTriShape and BSTriShape. #1 mattrk Posted 03 January 2017 - 10:34 am Enthusiast Premium Member 124 posts Hello all, I have been trying to use NifSkope with the new SSE nif files and am not having. As long as your workflow allows you to export a custom model to a NIF containing only the geometry, you can follow along to get your weapon game-ready. We'll call it nif1. Introduction. beardRaces. Creating Armors for Skyrim - NightasyTutorials. Click on the character folder you want to change. INSTALLATION & REQUIREMENTS To create wigs you need NIFSKOPE and the CREATION KIT . 0 Dev 7 or Nifskope Pre Alpha 6 - This process will work with both. I am using the V6 alpha of nifskope. 49b, and convert Fallout 3 NIFs back to Skyrim NIFs (albeit with some data loss). My NifSkope suddenly began opening like this for every model I open. Join me where I walk you through using the same method I do when creating custom followers and NPCs! Just a little copy and paste can get you there easily!I. Copy over Vals Ab_val to Ab_tv in nifskope. [Textures] Textures can now be resized, with a divider or an absolute size. It requires some knowledge about how . edit: solved, found the soloution just incase anyone else wants to know, skyrim sse doesn't appear to work with nifskope, however original skyrim does Archived post. Features: Based on dadadacool's classic mod Urielle the Archangel Follower Redone SSE , Urielle the Auroran Remastered SE is a custom made, semi-stand-alone replacer using custom textures and meshes; including KouLeiFoh's High Poly. The more flames the brighter the lights will be and the radius also gets increased. If any patch is required, please let me know! Credits: Blender Software. This worked for me without any blackface bugs, but let me stress that I am by no means an expert (frankly I was rather amazed that it worked). Head to your Skyrim Special Edition root folder - the one where the exe is - and open the skyrim64_test. It would be nice to know what mesh that is so I can check. Page 106 of 187 - SSE NIF Optimizer - posted in File topics: In response to post #55504528. dds. ff7legend. Notepad++ can be attempted but that usually corrupts the nif when I tried it. However, the game still does not recognize the model when I convert the meshes with SSE NIF Optimizer, so, although I can now see it in Nifskope, it still doesn't show in-game. (How To. 042s [nexusmods-6c58c5cb6d-77kj5] XP32 Maximum Skeleton Special Extended is the update of XP32 Maximum Skeleton Extended for Skyrim Special Edition. Creation KitAbout this mod. New NifSkope works fine on SE meshes, but this feature might have been overlooked during the update. They can be converted back and forth by nif converter tools like Cathedral Assets Optimizer or SSE Nif Optimizer. . It should now be highlighted in green. ## Usage nifopt. A git repository for nifskope. Ignore any warnings and always click 'Yes to All'. (Non MCO ver Only) With this change, it will now be triggered as a JCE phase immediately with the shout key, without the need for a normal attack. Now we can save that, close down NifSkope and open up NifUtilSuite! For files needed to set up NifUtilSuite and for use as template, NIF, see File:Chunkmerge Utils. How to port [almost] any Oldrim mod to Skyrim SE *For Dummies* (Tutorial) About 4 months ago I posted a tutorial here (geared towards novices) on how to port Oldrim mods to SSE—later I revised & improved it, and posted it on Nexus. 首先去Datameshesactorscharactercharacter assets female目录下找出skeleton_female. PC SSE - Mod Hi, I'm a noob when it comes to modding and I was wondering if there is a way to install schlongs of Skyrim to SE through vortex. Adds tangents to all meshes that need them. Credits and distribution permission. Right click -> Transform -> Edit. Select Controller Configuration at the top and click on your controller's D-Pad. Tutorial I'm following is here, stuck around the 4:44 mark. You will need: CreationKit. SSE Nif Optimizer - Optimize Nifs, Convert Nifs from LE to SSE and back again NifSkope 2. This gives you a more convenient way to quickly view a NIF file without having to open Nifskope in the VFS each time. 1. Keep in mind that you have to edit both the _0 and _1 body, hands and feet meshes to make it work. NiTriShape Converter (Optimizer) A command line tool to convert and optimize between NiTriShape and BSTriShape. 0. 0 Pre-Alpha 6 Main point: can i use the old. A Skin Partition is where a mesh is. I know you're supposed to drag the file to it and it would install it for you. Step 4 (Nifskope mainly): Replace the (practically unusable) exported facegen with the "true" head you exported from racemenu. nif. 0 - 28 languages, emotion and style sliders, higher quality TTS and voice conversion, etc. Like the title says, if i want to open a ba2 file, not a single thing happens, except for the ba2 files that belong to the CC mods, they state that there are no meshes in that ba2 file, all other ba2 files just don't open, not a single o. NifSkope. 4. In this video, I'll be covering how to apply textures to meshes using NifSkope. I can and have successfully added models to the game, but I haven't been able to preview custom textures in Nifskope since I began this journey. Like most people who self-port mods from Oldrim to SSE, I routinely use SSE NifOptimizer. The X, Y, and Z-fields under "Translation" let you move the mesh around along those axes. Used Tools-NifSkope-3ds Max-GIMP-TES5Edit/SSEEdit and also:-Creation Kit-B. The Mighty Nine (Jon) (Follower Creation, Creation Kit, RaceMenu, NifSkope, SSE NifOptimizer,. nif body ; Adapt the armour's. Load up empty passthru. Use these apps to add custom mesh, Re-Texture, Convert to file format needed by game. Open the NIF file (the one in skyrim. Manually extract the folder into ModdingSkyrimToolsNifskope (or to a folder where you will store your tools). . Spoiler Sthaagg wrote: I know it could seems stupid, but do you know a way or a tool to do the reverse of this ? Even if it is a boring method, i need to convert only around 100 meshes ^^. It is not textured, but if you can texture it using the watchface from the provided photos, and then get it into the game as a wearable in-game item, then that would be absolutely fantastic!Again huge thank you for your time, effort, and for teaching me how to do it myself for my other mods!^^. My understanding of the received wisdom was that Oldrim meshes need to be converted to work properly in SSE. Thanks for help. NifSkope Installation and Setup; NifSkope Installation and Setup. Open comment sort options. PyFFI is a Python library for processing block structured files. Install NifSkope (to easily. Page 101 of 187 - SSE NIF Optimizer - posted in File topics: In response to post #54364808. BSA files don't load properly if you don't tell NifSkope to look inside those. The new Nifskope tools makes our meshes look super bright for some reason but in game they are slightly less saturated. The application was created to help creating custom NPCs using the RaceMenu + CharGen Extension mods from Expired. You will want an eye replacer mod. Lone Wanderer. 0 wasn't the correct one. Go to Options>Settings >Resources and make sure Fallout 76's file path is right and the game is enabled. - posted in Skyrim Special Edition Creation Kit and Modders : Ive been digging for 2 weeks trying to import a few custom objects made in blender into SSE. More. With giant's blood running through her veins, it is no surprise that she has inherited a. It would be a good idea to configure NifSkope to look in the folder where you extracted the textures. For the past few days the main page hasnt worked, nor has the link provided for an alternative. If a NIF is already in the SSE format, the tool optimizes them as well. Thanks. Page 102 of 187 - SSE NIF Optimizer - posted in File topics: In response to post #54448848. I can't speak authoritatively, of course, as I only work on Classic right now. I believe the video is gone now and my memory is rusty. Date uploaded. Chunkmerge still works for updating SSE models, it is better to update your tangents before adding collision I noticed. A repository for the nif. dds. The preview will use loose textures from your enabled mods, or from vanilla game BSAs if applicable. Step 3: close Vortex or other mod manager (don't run game yet) and navigate to the creation kit exe file. 0 Dev 7 or Nifskope Pre Alpha 6 - This process will work with both. Here's what Arthmoor writes: Spells -> Batch -> Make All Skin Partitions. For more information, you can go here. Then open the weapon in NifSkope. nif format (As it should, considering the games it was developed for!) 1236Menchi. Added ability to filter combinations of flags in Body Slot Filter V2. Documentation system for the nif file. 6. nif files are associated with nifskope 1. Part 17 - Merging the Facegen & Setting the hair color in Nifskope. xml file, which contains the nif file format description. Select the NPCs and hit Control+F4. About this mod. Drop in the folder with models and/or textures, it will check all nif and dds files from the same directory including subdirectories. To view the new NIF format in NifSkope, you will need the very latest version currently found here: NifSkope releases by jonwd7 Within nifskope you have to redefine which texture to use eventually but that part is easy as long as the UV map is still correct. Editing an existing SSE model (nif) - posted in Skyrim Special Edition Creation Kit and Modders : Hi guys. R246 wrote: Nice! It was all thanks to the genius of ousnius that a. egm. I know some small basics in nifskope but can't find any real guides on how to make a model out of other meshes into a weapon in nifskope. frag files to the shaders folder in the NifSkope directory, overwriting the existing files. Removes normals and tangents from all meshes that don't need them, such as body meshes. Instead of a single. If it doesn't show that warning, then it's. This program can open those nifs, but when I click on the file in windows explorer it automatically opens nifskope 1. dev7 (Updated: 2017-12-18) Support NifTools Discord NifTools Forum Development GitHub Releases GitHub Issues Media YouTube Devlog NifSkope 1. nif file it doesnt seem to work since nifskope wants NiTriShape while the mesh file for SSE seem to be BSTriShape. The best way would be to unpack the bsa into separate nifs in a folder, open the. Also Check out My Collision to any object Tutorial. step 1. Vertex Alpha: I wouldn't be surprised if NifSkope 2. It is standalone and does not require the main KS Hairdos mod. Editing an existing SSE model (nif) - posted in Skyrim Special Edition Creation Kit and Modders : Hi guys. Found some decent tutorials covering the basics for BSS shading propertes etc. I'm about to start teaching myself to mod, but I can't find a reliable/up to date version of Nifskope to download. The game applies model space normal maps to it, that's why normals are unused. Is there a way to do this, or do I need to somehow get oldrim . How are people doing it nowadays? I was following that older tutorial. Under the TriShape there should be a BSLightingShaderProperty and under that is the BSShaderTextureSet. nif armour mesh: Import into Blender the existing armour you want to modify; Import into Blender all parts of the _0. Oldrim NIFs can be used directly in SSE. exe as an executable in Mod Organizer 2. Credits and distribution permission. One of the NiTriShape entries will be highlighted as well. Launch Nexus Mod Manager for Skyrim Special Edition. I am creating a sword mod for skyrim special edition. Now I got an outfit mod that gives me a headache because in my conversion the textures of the clothes are tinted in chromatic colours. DDS Plugin Creation Kit NifSkope SSE Nif Optimizer Catherdal Asset Optimizer . This includes texture set editing, geometry replacement, development of new assets, animation management. Orcs can only use the hood without the mask. Open the mesh in NifSkope and select an armor part you want to change the textures, then on the left side you have to find the BSLightingShaderProperty, expand that and you'll see the texture paths on the bottom. 0. Removes all-white vertex colors from meshes. Export as nif. Credits to ousnius for being a patient teacher ♥. This mod is opted-in to receive Donation Points. Open the NIF file (the one in skyrim. Under the TriShape there should be a BSLightingShaderProperty and under that is the BSShaderTextureSet. Triangulates the geometry and skin partitions. And create a shortcut to it and place it on your desktop ("send to desktop" option when right clicking on the "SSE mods" folder), this is where all modding and editing of mods will be done. esm that you have merged) and check if the NiTriShapeData under EyesHeadparts has a child node called NiAddtionalGeometryData. nif Files Incompatible with Blender 2. This mod contains a few fixes for said system, such as correcting the sitting and swimming height while. Note that SSE-formatted NIF files do NOT work in the old Skyrim any longer. Ten unique colors of summonable weapons, each with it's own cast light and particle effect. NifSkope is like a filing cabinet for your NIF mesh files with folders and sub-folders. There are plenty of mods out there that improve the phial's effects, so this mod adresses the visual aspect of Curalmil's creation. Its most recent release was NifSkope 2. Start NifSkope. On the Rendering tab, click the Add Folder button to add a new path to the texture search path. NifSkope. Edit 2: I've found mods that change the Body Slot of the Earrings for me, but learning how to do this myself is a goal in order to create compatibility between multiple mods that use Body Slot 55 like Bandolier - Bags and Pouches. Now open your 2. Requires the PC Voice Type SSE mod for the voice to function. bsa" file. In creation kit they are all properly linked with the correct file. 4. I extracted out the nif to my mods new mesh directory, updated the texture addresses in nifskope to point at my mods texture folder where I put the dds files, and I reference the nif in my new static and it all looks fine in CK, looks like its hanging on a. Within nifskope and there is no other way to do it. This post (specifically the parts by jonwd7, the maintainer nifskope) goes pretty in depth about its potential pitfalls. nif NiVersion file: 0x14020007 user: 12 stream:. They're 4k, they have a somewhat subtle glow on them (if you wanna edit the glow you'll need nifskope, go to your skyrim folder, DataMeshesactorscharacterGalactic eyes and then open with nifskope the one that you wanna edit, and go to. That's beyond textures and Nifskope. An open short-sleeved shirt (for example) would keep the skin for the lower arms and the chest area. NifSkope and 3ds Max Nif Plugin. Copy over Vals Ab_val to Ab_tv in nifskope. Usually you will see it under the main texture path and most modders here are familiar with this. - BACKPORT -. This is work in. Depends, if you want to use custom hair, brows etc. I have all the Nifs and Textures extracted and in their respective locations in the data folder. SSE Nif Optimizer. That still hasnt worked. However I want to try modelling armor and from my. You will need to seek permission from these authors before you can use their assets;0. _Output. Video information. CBPC - Physics with Collisions for SSE and VR: FSMP - Faster HDT-SMP: HDT-SMP (Skinned Mesh Physics) XP32 Maximum Skeleton Special Extended - XPMSSE: Mods requiring this file. 2. The Mighty Nine (Jon) (Follower Creation, Creation Kit, RaceMenu, NifSkope, SSE NifOptimizer,. A GUI tool used to extract and insert non-convex collision meshes into NIFs, convert Skyrim NIFs to Fallout 3 NIFs for use with Blender 2. It's not pleasant, but you could open the file in NifSkope or. A git repository for nifskope. This armor for male and female also converted to sse with HDT SMP physics and The armour is craftable and temperable at any forge in Skyrim also comes with different colors and you will need to find a schematic for the armour before crafting it at any forge and there dye workbench added into the game so you can craft. Check the esp in xEdit. How to edit Skeleton. This is a SE port of: Vanilla Weapon Replacer LE - using NifSkope and SSE Nif Optimizer LE page was last updated on Nov 23, 2019 is this up to date: YES All fixes ported INSTALLATION - Using Mod Organizer (or any other mod managers, I assume) - download and install file, and ya done! - load it last or give it priority to have it. The guide is 60 pages long with step-by-step instructions, commands, and pictures detailing the process to set up the modding environment for SSE on Linux from start to finish. 1. Go to the location where you installed Blender and Unzip the io_scene_nif folder into your \2. Download NifSkope 2. SSE Creationkit Fixes - new version loads BSAs automatically and is twice as fastOpen the mesh in NifSkope and select an armor part you want to change the textures, then on the left side you have to find the BSLightingShaderProperty, expand that and you'll see the texture paths on the bottom. . This plugin allows you to preview NIF files in Mod Organizer by double-clicking them. esp. 1. 1. Hi there, I used SSE NIF Optimizer to convert LE mods to SE successfully before. What you do is take the _0. I have all the Nifs and Textures extracted and in their respective locations in the data folder. This is where you will see the model your currently working on in 3D space. SSE Nif Optimizer - Optimize Nifs, Convert Nifs from LE to SSE and back again NifSkope 2. #54367293, #54388113 are all replies on the same post. Go to Render / Settings, in a window that just popped up go to Rendering and click Auto detect game paths. About this mod. Learn. - Ubuntu Ousnius and Caliente - Bodyslide, Outfit Clement Lefebvre and community - Linux Mint Studio Colin. The user interface is divided into the three primary (default) windows: Render Window. Spoiler mmccarthy4 wrote: how do you think the people of skyrim manage to bail hay. It should open in NifSkope. On the menu, click Render, then Settings. Help with NifSkope. The hairstyles are included as "real" hair (head parts) that can be selected in the race menu or even used for NPC mods. (FR) Knight of The Village Set BHUNP SSE: il faut ce mod en anglais dans les deux cas ! EGIL - Knight of The Village Set - FR: Mod original (requis) Knight of the Village (Xtudo version) - CBBE - 3BA BodySlide conversion: Knight of the Village - My version SE-AE: It adds two more heavy and light armors, shields and swords. Click on the part you want to edit, you'll see the green wireframe on it. I couldn't figure out how to copy the UV to the _0 mesh so I tried to redo it by hand. The first is about the texture files, To compare I tried to open mods with Nifskope and BAE to a. Select D-Pad UP, then Swap the Keybind to Keyboard Arrow Key UP. All of the vertex data in the partition is zeroed and your primary shape has no skinning info so naturally when you toggle "Skinning" on in the shape, the head will disappear unless you turn off Do Skinning in the render bar. We would like to show you a description here but the site won’t allow us. Originally a Mod by renzozuken1, seen HERE, was abandoned only after having the mod up for about 3 WEEKS in October of 2015. There should be a BSLightingShaderProperty nested within that node tree. 0 Dev 7 or Nifskope Pre Alpha 6 - This process will work with both. I don't know why i have this problem. Optimize to 50% and less if possible. Project Arch is an optional add-on to Core and Adventures (both required). NifSkope || Installation & Setup || Tutorial Tuesday.